Post edited 7:59 AM – November 22, 2009 by djyang
So, Allen and I were doing some brainstorming. We came up with the idea of building a new, better modular bot this year. Last year, we kinda planed for modularity, and based it around a pre fabricated spinner thing, hand a lame modular "lifter". and yhea. It basically was not very optimal. I propose this year, we make a TRUE optimized mod bot with new, effective configurations. Not a lamer configuration that we had this year.
Basically the drawings below depict the modularity. In this design, I choose to make the entire front part modular, this includes the front 2 drive wheels. The rear "teal" part contains all the batteries, electronics, and the rear wheels. The idea is that we swap out the entire front end for different fights.


Hammer against wedge and control bots. We will able to score points by hitting them.


Powered wedge for fighting spinners. The wedge can deflect attacks and the powered lifter wedge adds to that chaos.


"Nightmare" vertical spinning disk of death mode, so we can dish out some uber pwnage.
In reality, i don’t think the nightmare design can be pulled off. In fact, I think swapping out the entire front end is pretty radical. But definitely, we could be able to swap out different "control" type designs, like a hammer, lifter, powered wedge, 4bar lifter, jaws, maybe a drum or small vertical spinner. Maybe even have all those share the same axle. so all we need to do is put in a diff actuator and diff weapon.
What do you guys think?
Modular design again?